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Its just way to hard
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1. Make the bridge bigger. Its way to narrow.
2. Fix this glitch: When you level up on a map then die and click retry the game says its level 1 but it acts like the level you died on.
3. My computer is pretty good, but this game still laggs about after level 20.
4. Needs more weapons. (See. A For a Small List)
5. Fix land mines so when 1 hits it they dont fall back so far triggering any more land mines nearby.
A. Grenade Launcher
Twin Uzi Upgrade
Twin Pistol Upgrade
Flamethrower
Moltov Cocktail
Cluster Grenade Upgrade
Big Boom Land Mine
Well i gtg i tell you more later
Author's Response:
Very useful review! Thank you for the suggestions and I will definately implement some of these in the new version, Boxhead: More Rooms, coming soon to a computer near you!
Sean
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1. Add Mage Tower
2. Add Blacksmith
3. Put all Upgrades in Blacksmith
4. Have 3 different types of archers. (See A.)
5. Have 4 purchaseable spells. (See B.)
6. Add castle upgrades. (See C.)
7. Bigger variety of enemies.
8. Add more upgrades. (See D.)
9. Change victory tune.
10. Allow catapults to have an "Attack Ground" button. Meaning, select the catapult click "Attack Ground" and select a spot of land, and the catapult will continously shoot that spot untill you tell it to stop.
11. Make 2 different types of catapults. (See E.)
12. Add cheat codes.
A: Shortbow Archer Cost: 75 Gold Attack Rate: 1sp/s
Longbow Archer Cost: 120 Gold Attack Rate: 1.5sp/s
Crossbow Archer Cost: 145 Gold Attack Rate: 2sp/s
B: Slow: Cost: 100 Power: Slows enemies for 3 sec.
Decay: Cost: 300 Power: For 5 Sec. it takes 1/4 of an enemies life.
Chain Lightning: Cost: 450 Power: Kills 1st unit and deals 1/8 less dmg. to a nearby target. Hits 4 targets.
Wall Of Fire: Cost: 700 Power: For 10 sec. Makes a pillar of fire dealing 1/2 dmg to any enemy that touches it.
C: Fortify: Cost: 75 Power: Adds 50 hp to castle.
Spiked Walls: Cost: 250 Power: All melee units that attack the castle take dmg.
Repair Team: Cost: 300 Power: Slowly repairs castle. Costs 35 gold to keep Repair team for next level.
D: Attack: Cost: 50 Power: Increases Dmg that units can deal.
Speed: Cost: 80 Power: Speeds catapults attack rate by 5%
Mana: Cost: 60 Power: Adds more mana for mages to use.
E: Catapult: Cost: 140 Power: Small splash radius.
Cannon: Cost: 200 Power: Bigger splash radius and slighty faster than catapult.
Tell me what you think of the ideas!
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